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Oleh "SonyTornado" Shevchenko

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Experience:

Rubens Games - QA Tester and Game Programmer

Intership from July 2024 to October 2024 and Instership from July 2025 to October 2025 (8 mounts)

Freelance Unity C# Developer - VTuber Collaboration

Working with a VTuber content creator on a small-scale game (October 2025 - today)

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My Projects:

Radio Noise:

Radio Noise is my personal project, which I am developing on my own.
This is an online procedural generation battle royale with elements of sandbox and survival, where you must win using diplomacy, your wits, skills, and even brute force.
Radio Noise is a game, where several people on a procedurally generated map and appearing in a random part of the map, must find supplies, resources, weapons to build bases, shelters and equipment. In order to survive. Be the predator or be the prey. Build fortresses and industries to be the most advanced on the map.

Misaka Worst:

Misaka Worst is a university project that I worked like Programmer and TeamLead for six months together with my Club Soda team.
It is a detective game with elements of a quest and a visual novel.
You play as a detective who, together with her police partner Marley Darion, investigates the murder of the wealthy Joe Lars. There are only two witnesses — and both are suspects: butler Morales Greyholl and his maid Persefona Whitehall.

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Game Jam Projects:

Alien Dory:

Alien Dory is a project created in 60 hours at a game jam called PogJam, together with Pangolin Echo team.
This is a side-scroller, endless runner/action game.
Alien Dory arrives on Earth! Fight off soldiers to reach the secret base and make first contact with humans!

Emotiones Distillatae:

Emotiones Distillatae is a project created in 48 hours at a game jam called ROTAMINA - chemia w nas (ROTAMINA - Chemistry in us), together with LAIN team.
This is a narrative 2D game and simulator of bartender with crafting mechanic.
Game set in a world where people have lost all their emotions. They no longer feel sadness, joy, or even fear. But there is a way to change that—alchemy. In our game, the player takes on the role of the owner of a mysterious tavern—the only place where emotional cocktails are served.

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Social links:

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Support:

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